using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;

public class PointerClickRoleItem : MonoBehaviour,IPointerClickHandler
{
    ShopData shopData;
    public void OnPointerClick(PointerEventData eventData)
    {
        if(shopData!= null) 
        {
            MessageManager.Instance.OnBroCast(MessageId.XieXiaEquip, shopData);
        }
    }
    public void Init(ShopData data)
    {
        shopData = data;
    }
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
